What happens if entei faints crystal




















First, it will be found in the north of Cianwood City. After you encounter it there, you will shortly find it outside the entrance of Mt. Mortar in Route Pokemon trading card game.

What happens if you faint Raikou in SoulSilver? How do you stop Raikou from fleeing in soul silver? What happens if Entei faints SoulSilver? User Info: Darth Mom. However, the trigger that caused them to start roaming must be reactivated. For example, for Mesprit to roam again, the player must visit Verity Cavern again. User Info: Executor SuperShadowAce posted If I beat the Elite 4, does he just start roaming again?

Yes Don't ask question, just consume product and then get excited for next product. I remember killing Entei on accident, then he started roaming again.

I'm guessing I beat the Elite 4 again for fun or something. Heart Gold: User Info: gpstylez. I fainted Entei and Raikou numerous times to get a specific nature.

The beasts' stats are set when you first encounter them. If their stats are under-average or if they have a bad nature, they soft reset so the game loads the save file before catching them , and then faint the beasts. Upon finding them again after respawning , they have different stats from when they were roaming.

Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Are there any adverse effects to making a legendary beast faint? Ask Question. Asked 11 years, 3 months ago. Active 10 months ago. Viewed 5k times. When you enter Embedded Tower, you're automatically led straight to Rayquaza and it seems as though the battle will start instantly, but instead Rayquaza just lets out a cry and you're back in control so you can save right in front of it instead of outside Embedded Tower.

Rayquaza appears at level Rest is going to be a problem, as it forces you to reduce Rayquaza's HP again after it's used, despite any prior damage you inflicted on it. Fortunately, Rest puts Rayquaza to sleep for two turns, so you have two free turns to do as you please while it takes a nap. Outrage is definitely the move to watch out for when facing Rayquaza. The main issue with Outrage, however, is that Rayquaza becomes confused after turns of using it, so it can hurt itself and potentially faint itself before you can catch it.

Furthermore, putting Rayquaza to sleep when it's using Outrage will immediately inflict it with confusion status. The confusion caused by Outrage can be handled in a few ways. One strategy would be to use Trick to give Rayquaza a Persim Berry, although this is only a one-time solution. Then, with Own Tempo as Rayquaza's ability, it will not get confused when using Outrage. The Enigma Stone is an item that was given away over Nintendo Wi-Fi Connection from November 11, to January 11, for Japanese games and from July 31, to August 27, for other regions.

Then, the museum's researcher will take the Engima Stone and reveal that it is the Soul Dew. Once you obtain the Soul Dew from the researcher and leave the museum, Latios or Latias will appear before you. Whether you want to capture it the moment it appears is up to you, since you can leave and come back to it once you are fully prepared. Latios or Latias will be at level 40 when you confront it.

Refresh will cure Latios of any status conditions, so while facing him, sleep should be your primary form of status; Latios can't use Refresh while asleep. To initiate the event, you must place Arceus at the head of your party and enter the Ruins Research Center. When you try to enter, the research director will exit and bump into you and notice Arceus, subsequently leading you into the Ruins of Alph; from here you will be transported to the Sinjoh Ruins.

At first you will be inside the Sinjoh Ruins; once you exit you will meet a Hiker who will take you to a cabin located in front of the ruins where you will meet Cynthia, who also returns from her debut in DPP. Cynthia will explain how Arceus can create new life and wants to see it perform the feat inside the Sinjoh Ruins, so she leaves and waits for you inside the ruins.

The blue circle corresponds to Dialga, the purple circle to Palkia, and the red circle to Giratina. This event can be done twice to receive up to two of the three Sinjoh dragons. To activate the event again, you must use the either the Hall of Origin Arceus or one from a Nintendo Event, if you used the Hall of Origin Arceus the first time, then the second would require a Nintendo Event Arceus and vice-versa.

Bring the Arceus to the Ruins of Alph, enter the ruins, and you will be transported back to the Sinjoh Ruins. Furthermore, the event is not region specific, so you can use any of the previous event Arceus in any HGSS game to unlock the event. However, you cannot repeat the event a second time with another of these event Arceus if you already used one of them the first time. Art by Blue Frog. Privacy Policy. Status Numbers : Freeze : 2 Sleep : 2 Paralysis : 1.

The Synchronizer After you by the appropriate Balls, you'll want to get a Synchronizer. Alternatively, you can purchase Abra at Goldenrod Game Corner for coins and soft reset for its nature and ability.

Kadabra makes its home in Route 8 and Cerulean Cave. Finally, Mew is obtained through Nintendo events. If you do end up using Parasect, make sure it was obtained in a fourth generation game, to ensure it has the ability Dry Skin, rather than Effect Spore, which could give the legendary an undesired status ailment.

However, Gallade also learns Mean Look as an Egg move, so it can be used to trap the roamers as well. Breloom is a good option as well, learning Spore, the most accurate Sleep move available. Reviving Legendaries A feature introduced in Platinum has been brought back in HeartGold and SoulSilver on a much larger scale: the ability to revive legendaries after you have KOed them or run from the battle. Tricks of the Trade Before you go after your first legendary, keep in mind a couple tips: Always save before the legendary.

For Raikou and Entei, save before stepping off the second set of stairs in the basement floor of Burned Tower, where they are located. Check the stats in the legendary's section before you save, and after you compare the stats and are interested, check them with Metalkid's IV Calculator. You can use some Rare Candies and record the stats for each level if you wish, but for legendaries this is generally not necessary due to the higher base stats.

Learn about characteristics, as they can usually help you determine the exact IV of at least one stat when combined with an IV calculator and the stat list. Keep realistic expectations if you are soft resetting your legendary. If you're only willing to accept a legendary with quadruple 31 IVs, you could be there for a very long time. Although, you can remedy this problem by RNG abusing your legendary, which allows you to control its nature and IVs to an extent.

Information on PRNG manipulation can found here. Watch the HP bars if you're not using Master Balls. This should help you out; if you do too much damage on a defensive legendary, you can reset without the battling process.

The same goes if an offensive one doesn't do enough damage to you. If a legendary runs out of Power Points for all its moves, it will use the move Struggle. So once a legendary starts to Struggle, it isn't long for this world, especially if you have previously used False Swipe to lower it to 1 HP.

Tricking a Leppa Berry, for example, onto legendaries with attacks that have low PP ensures that you have a few more turns before they start Struggling. Catching the Legends Now that you have some more knowledge, or at least something to reference, get out a piece of paper and a pencil.



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